Mantid

The Mantid are a secretive race that mostly keeps to their grasslands. However, due to recent events, some Mantid have started to migrate and explore the area. Regardless, the mantid have a high amount of patence for other creatures, but seeing their natual enemies can make them go berserk.

Age : Humans reach adulthood in their late teens and live less than a century.

Alignment : Mantids within their homeland bow before the might of their empressess, while those who explore exhibit a more neutral outlook.

Size : Female Mantid stand between 5 to 6 1/2 Feet tale, weighing about 160 Pound. Male Mantid stand between 6 to 7 Feet tall and weight about 200 Pounds. Your size is Medium.

Speed : Your base movement speed is 25 Feet, but you gain a flight speed of 30 Feet. You must land after using your Flight speed.

Languages : Humans can speak Common and Mantid.

Ability Score Bonuses : Dextery gains a +2, Wisdom gains a +1.

Chitin : When you aren't wearing armor, your AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor. Squishy Innards : You gain 1 less hit point per level.

Squishy Innards : Mantids gain 1 less hit point per level.

Torpor : Mantids do not need to sleep. Instead, they enter a state of suspended animation for 4 hours a day. After this suspended animation, they gain.

Scythe Blade : You possess two additional, scythe-like hands. Your unarmed attacks with these hands, you deal Slashing damage. When you fall of a ledge, you can use a reaction to make an Athletics (climb) check to cling on.

Sonic Amplification : When you cast a spell that requires verbal components, its range is increased by ten times your proficiency modifier.