Damage Types

This page is made specifically for all the various damage types seen within the world of Nerna itself. Various weapons, spells, and creatures utilize them in some way. Acid : A damage-type often associated with corrosive substances, known for damage materials, such as stone or metal. Arcane : A damage-type associated with pure magical spells and enchantments. Spells that use Arcane for damage are often based in pure, unfiltered magic. Bludgeoning : A damage-type often associated with blunt damage, such as from a rock being thrown or from a mace. Fel : A damage-type associated with demonic magics. Creatures that use, and often infused, with fel are of demonic origins. Fire : A damage-type associated with burning attacks and spells. This damage can come from sources such as campfires to dragon's breath. Frost : A damage-type associated with cold attacks and spells. The damage can come from snowballs to an icy blast attack. Holy : A damage-type associated with light and radiant attacks and spells. Often, creatures that use Holy abilities have holy origins. Lightning : A damage-type associated with lightning-based attacks and spells. The damage can from lightning strikes to blasts of lighting. Piercing : A damage-type often known for piercing into or through foes, such as an arrow going into a creature or a dagger being stabbing into a creature. Poison : A damage-type that's known for being a natural damage, often inflicted by venomous creatures, man-made poisons, or poisonous spells and abilities. Psychic : A damage-type associated with mind-affecting attacks. Often associated with psychics and telepathic creatures. Shadow : A damage-type associated with darkness, death, and void. Often, creatures that use Shadow abilities have dark origins. Slashing : A damage-type often associated with sharp weapons and abilities hitting a creature, such as a sword slashing. Thunder : A damage-type associated with sound and force. Spells and abilities that use Thunder are often soundwave-based.