Bloody Lancet

Necromancy Cantrip

Casting Time : 1 Action

Range : 10 Feet

Components : V, M (a weapon)

Duration : Instantaneous

As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects and you drain life energy from them, healing yourself for 1d4 hit points.

This spell deals additional damage when you reach higher levels. At 5th level, the melee attack deals an extra 1d6 Shadow damage to the target, and you regain 2d4 hit points. The damage roll increases by a further 1d6 and the hit points by 1d4 at 11th level and 17th level.

Classes : Witch