List of Languages

Many races, nations, cultures, and groups have forged their own languages overtime. These languages are used as a way to allow people to communicate with other's, and knowing specific languages allows one to speak with creatures that most would never be able to. This page will go over all of the various languages that the races can speak, their origins, and so on.

Common Languages
These are the common languages that the mortal races speak. Often, these were created by specific races doe the sake of communication within their communities.

Common
Common is the language primarily spoken by Humans. It's also one of the most common languages out there, as many kingdoms, empires, and nations will have Common as an additional language due to how communication.

Dwarvish
Dwarvish is the language of the dwarves. It's mainly spoken by them, but is often learned by those who are allied with the dwarven kingdoms.

Elven
Elven is the language of the elves, mainly those of the High Elves. It's often believed that every elf race knows Elven, ether wholesale or an altered. Those that know Elven often know the version the High Elves speak.

Gnomish
Gnomish is the language of the gnomes. and are used by a lot of the general population. Those that know Gnomish were most likely taught by Gnomes, raised in gnomish society, or have spent time working with or on gnomish technology.

Avian
Avian is the language of the Avianos, and often use many bird sounds in it's dialect. While it is possible for those outside of the Aviano race to learn this language, it can be difficult for them to pronounce certain words.

Goblin
Goblin is the language of the Goblins, and is often spoken in Goblin culture. Anyone who speaks Goblin are often those who works within the Goblin trade unions, or are working with the goblins for one reason or another.

Orcish
Orcish is the language of the orcish clans, as well as the orcs as a whole. Most don't bother with learning Orcish, but those that do usually do due to spending so much in the Orcish lands.

Skullchatter
Skullchatter is a language that undead, especially intelligent undead, can speak. They often use this to communicate with each other and the living have a hard time learning it.

Zulltic
Zulltic is the language of the Trolls. It shares similarities with Elvish, to where certain words between the two are the same. Though, there are severe differences between the two languages overall.

Exotic Languages
These are languages are are often spoken by higher beings, such as angels, demons, elementals, and so on and so forth. While there are mortals who speak such languages, but more often then not it's because they directly serve these beings.

Growltounge
Growltounge is the language that most beast-like races use. Different races have different variations of the same language, but there are enough connections between them all to catagorize the languages as one language with variations.

Infernal
The Infernal language is the natural language from the realm of demons. It's often a very cursed language, due to the very nature of demons themselves. Mortals who speak this language has some dark secrets, whether it's due to serving a demon or attempting to enslave one.

Celestial
The Celestial language is the language of the light angels and their masters, the Gods of Light. This language, and the script of it, is consider to be holy by nature, and mortals that speak it are often associated with the gods or their angels.

Void Speak
Void Speak, also known as Shadow Speak, is the language of the dark beings and their masters, the Gods of Darkness. This language, and the script of it, is considered to be unholy by nature, and mortals that speak it are often associated with the gods or their monstrosities.

Primordial
Primordial is the language that elementals, and the elemental lords, speak. This language is commonly known by Shamen who speak with, and gain their powers from, the elementals themselves. The language is divided into 4 parts for each of the elements: Glacian for Frost, Ignan for Fire, Terran for Earth, Ventian for Air.

Frogish
This is the language of the mysterious Frogits, who tend to keep to themselves. Some argue it sounds similar to Glacian, but sound much more bubbly and frog-like. Regardless, most people don't learn Frogish. One part because information about Frogits, and their language, is scarce, and another part because Frogits tend to be extremely aggressive.

Draconic
Draconic is the natural language of the dragons. Each dragonflight speaks their own variation of it, but it's not as varied as the Elven language. Mortals that speak Draconic, more likely then not, serve the dragons, or at least a dragon, in some way.

Secret Languages
These are languages that are often kept secret, used as a way to communicate among themselves in order to keep outsiders out of their conversations. These can only be learned through.

Thieves' Cant
The lexicon of thieves’ cant includes verbs, nouns, and expressions whose purpose is to describe civilized society (guards, burghers, commoners, etc.), dangers (traps, guard dogs, lookouts, etc.), methods of thievery and swindling (with details aplenty), the splitting of loot, and legal punishments.

Therefore, one could organize a heist with thieves’ cant, but not discuss the finer points of philosophy, for example.

Druidic
The language of druids is more of a poetic technique of expression. It makes use of archaic terms, metaphors, similes, and allegories that refer to a complex cultural body. Apprentices are frequently encouraged to meditate upon myths with several layers of interpretation: historical events, references to the cycles of nature, teachings about Shinrana, etc. Some of the greatest secrets of druids are hidden inside legends that many bards know and sing to whoever wants to hear them. However, whoever hasn’t mastered Druidic will be unable to grasp their full meaning.

To understand the secrets of a myth, poem, or tale newly created in accordance with the codes of druids, someone who speaks Druidic can make an Intelligence (Religion) check. The DC depends on how concentrated and concealed the information is, and can range from 15 to 30.